five-point face landmarks: left_eye_center, right_eye_center, nose_tip, mouth_left, mouth_right
Limitations
There are many reasons for degraded face model & workflow performance. Below is a non-exhaustive list
Camera type (e.g. IR, black/white, fish-eye/360), lighting/illumintation, and motion blur from videos
Image resolution and face size: face sizes that are less than 40px or <10px between pupils might not be detected
Face orientation (pan, roll and tilt): In general faces with more than 45 degrees of rotation may not be detected
Occlusion and blur: heavy occlusion is going to hurt performance, but the model has been trained with partial occlusion
Open Set Problem
While our general face embedding model is trained with angular margin loss and Adacos loss to generalize better on open set, for custom face embedding model it is strongly recommended to add explicit negatives to turn the problem into a "close set" and softmax loss is ok - as negative mining is more critical in this case.
Workflow ID
Face-V4
Description
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Last Updated
Oct 03, 2022
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Face-V4 workflow by clarifai | Clarifai - The World's AI